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Table of Contents
Whizz Dun

Strength 9
Dexterity 18
Constitution 15
Intelligence 14
Wisdom 14
Charisma 12
Race Human
Age 23
Height 5′10″ (178 cm)
Weight 165 lbs (74 kg)
Alignment Neutral Good
Worshiper of Erastil (Family, Farming, Hunting, Trade)
Class Rogue 4
Languages Common, 2 extra
Items
Long sword
Large wooden shield
Scale mail
Backpack
Bedroll
Flint and steel
Hooded lantern
Rope (50 feet)
Waterskin
Magic Items
None.
Potions
None.
Money
Platinum 0
Gold 0
Silver 0
Copper 0
Skills
| Skill Ranks Placed | R1 | R2 | R3 | R4 | Total | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| * | Acrobatic | 1 | 1 | 1 | 1 | 4 | ||||||||||
| * | Appraise | 1 | 2 | 1 | 4 | |||||||||||
| * | Bluff | |||||||||||||||
| * | Climb | 1 | 1 | 2 | ||||||||||||
| * | Craft | |||||||||||||||
| * | Diplomacy | |||||||||||||||
| * | Disable Device | 1 | 1 | 1 | 1 | 4 | ||||||||||
| * | Disguise | |||||||||||||||
| * | Escape Artist | 1 | 1 | 1 | 1 | 4 | ||||||||||
| * | Intimidate | 1 | 1 | 1 | 1 | 4 | ||||||||||
| * | Knowledge (Dungeoneering) | 1 | 1 | |||||||||||||
| * | Knowledge (Local) | 1 | 1 | 1 | 1 | 4 | ||||||||||
| * | Linguistics | |||||||||||||||
| * | Perception | 1 | 1 | 1 | 1 | 4 | ||||||||||
| * | Perform | |||||||||||||||
| * | Profession | |||||||||||||||
| * | Sense Motiv | 1 | 1 | 1 | 1 | 4 | ||||||||||
| * | Sleight of Hand | 1 | 1 | 1 | 1 | 4 | ||||||||||
| * | Stealth | 1 | 1 | 1 | 1 | 4 | ||||||||||
| * | Swim | 1 | 1 | |||||||||||||
| * | Use Magic Device | |||||||||||||||
| Hit Points (no Con) | 8 | |||||||||||||||
| Favoured Class Bonus | - | - | - | - | ||||||||||||
Special Abilities
Finesse Training: Gains Weapon Finesse as a bonus feat. In addition, starting at 3rd level, select any one type of weapon that can be used with Weapon Finesse (kukri). Adds her Dexterity modifier instead of her Strength modifier to the damage roll.
Sneak Stab: +2d8
Hidden Blade: Adds 1/2 her level (+2) on Sleight of Hand checks made to conceal a light blade.
Blade Sense: Gains a +1 dodge bonus to AC against attacks made against her with light blades. This bonus increases by +1 for every three levels, to a maximum of +6 at 18th level.
Scout’s Charge: Whenever a scout makes a charge, her attack deals sneak attack damage as if the target were flat-footed. Foes with uncanny dodge are immune to this ability.
Feats
Extra Lay On Hands
Weapon Focus: Long sword
Traits
Noble born: Orlovsky - Your family has a reputation for avoiding conflicts. You gain a +1 trait bonus on your CMD. In addition, choose Acrobatics, Diplomacy, or Stealth—you gain a +1 trait bonus on this skill. Your family motto is “High Above.”
Sword Scion: You begin play with a longsword sword and gain a +1 trait bonus on all attacks and combat maneuvers made with such weapons.
