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paer [2026/09/25 22:54] – [Chet Wilkington] perkkopaer [2026/09/25 23:07] (current) – [Chet Wilkington] perkko
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 ====== Chet Wilkington ====== ====== Chet Wilkington ======
 {{ :blog:barbarian_quest:magus_archer.jpg?nolink&210|}} {{ :blog:barbarian_quest:magus_archer.jpg?nolink&210|}}
-**Strength** +2\\ +**Strength** 0\\ 
-**Dexterity** +4\\ +**Dexterity** +3\\ 
-**Constitution** 0\\ +**Constitution** +1\\ 
-**Intelligence** +3\\+**Intelligence** +1\\
 **Wisdom** 0\\ **Wisdom** 0\\
-**Charisma** 0\\+**Charisma** +4\\
  
 **Ancestry** [[https://2e.aonprd.com/Ancestries.aspx?ID=64/|Human]]\\ **Ancestry** [[https://2e.aonprd.com/Ancestries.aspx?ID=64/|Human]]\\
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 **Worshiper of** [[https://2e.aonprd.com/Deities.aspx?ID=280|Cayden Cailean]] (ale, bravery, freedom, and wine)\\ **Worshiper of** [[https://2e.aonprd.com/Deities.aspx?ID=280|Cayden Cailean]] (ale, bravery, freedom, and wine)\\
 **Class** [[https://2e.aonprd.com/Classes.aspx?ID=32|Bard]] 4\\ **Class** [[https://2e.aonprd.com/Classes.aspx?ID=32|Bard]] 4\\
-**Class notes** [[https://2e.aonprd.com/HybridStudies.aspx?ID=4|Starlit Span]]\\ +**Class notes** \\ 
-**Languages** Aklo, dwarven, under common, common, elven\\+**Languages** Aklo, under common, common\\
  
  
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 ===== Skills ===== ===== Skills =====
 ^Skill Proficiency ^T^E^M^L^Value^ ^Skill Proficiency ^T^E^M^L^Value^
-^Acrobatics^X^ ^ ^ ^+7^ +^Acrobatics^ ^ ^ ^ ^ ^ 
-^Arcana^X^ ^ ^ ^+6^ +^Arcana^ ^ ^ ^ ^ ^ 
-^Athletics^X^ ^ ^ ^+4^+^Athletics^ ^ ^ ^ ^ ^
 ^Crafting^ ^ ^ ^ ^ ^ ^Crafting^ ^ ^ ^ ^ ^
-^Deception^ ^ ^ ^ ^ ^ +^Deception^X^ ^ ^ ^ ^ 
-^Diplomacy^X^ ^ ^ ^+3^+^Diplomacy^X^ ^ ^ ^ ^
 ^Intimidation^ ^ ^ ^ ^ ^ ^Intimidation^ ^ ^ ^ ^ ^
-^Cavern Lore^X^ ^ ^ ^+6^ +^Cavern Lore^ ^ ^ ^ ^ ^ 
-^Otari Lore^X^ ^ ^ ^+6^ +^Otari Lore^ ^ ^ ^ ^ ^ 
-^Roseguard Lore^X^ ^ ^ ^+6^+^Roseguard Lore^ ^ ^ ^ ^ ^
 ^Medicine^ ^ ^ ^ ^ ^ ^Medicine^ ^ ^ ^ ^ ^
 ^Nature^ ^ ^ ^ ^ ^ ^Nature^ ^ ^ ^ ^ ^
-^Occultism^X^ ^ ^ ^+6^ +^Occultism^X^ ^ ^ ^ ^ 
-^Performance^ ^ ^ ^ ^ ^+^Performance^X^ ^ ^ ^ ^
 ^Religion^ ^ ^ ^ ^ ^ ^Religion^ ^ ^ ^ ^ ^
-^Society^X^ ^ ^ ^+6^ +^Society^X^ ^ ^ ^ ^ 
-^Stealth^X^ ^ ^ ^+7^+^Stealth^X^ ^ ^ ^ ^
 ^Survival^ ^ ^ ^ ^ ^ ^Survival^ ^ ^ ^ ^ ^
-^Thievery^ ^ ^ ^ ^ ^+^Thievery^X^ ^ ^ ^ ^
  
 ===== Class feats and abilities ===== ===== Class feats and abilities =====
-**Cat Fall:** Treat falls as 10' shorter. Acrobatics E/M/L, increases effect to 25'/50'/no damage.\\ +**Composition:** To cast a composition cantrip or focus spell, you use a type of Performance. If the spell requires an auditory performance, you might recite a poem, sing a song, or perform a dramatic monologue. If the spell requires a visual performance, you might dance or pantomime. You can cast only one composition spell each turn, and you can have only one active at a time. If you cast a new composition spell, any ongoing effects from your previous composition spell end immediately.\\ 
-**Arcane Cascade:** Most recent action has to be spellcasting or Spellstrike. While in the stance, melee Strikes deal 1 extra force damage. Makes attacks magical.\\+**Spellshape:** Actions with the spellshape trait tweak the properties of your spells. These actions usually come from spellshape feats. You must use a spellshape action directly before Casting the Spell you want to alter. If you use any action (including free actions and reactions) other than Cast a Spell directly after, you waste the benefits of the spellshape action. Any additional effects added by a spellshape action are part of the spell's effect, not of the spellshape action itself.\\
 **Arcane Spellcasting (Magus)**\\ **Arcane Spellcasting (Magus)**\\
 **Conflux Spells:** Shooting Star - A projectile that leaves a blazing trail. Ranged Strike, ignoring concealment and reducing the target's cover by one degree. On hit, the benefits of concealment negation and cover reduction to any attacks made against the creature (by anyone) remains until the start of next turn.\\ **Conflux Spells:** Shooting Star - A projectile that leaves a blazing trail. Ranged Strike, ignoring concealment and reducing the target's cover by one degree. On hit, the benefits of concealment negation and cover reduction to any attacks made against the creature (by anyone) remains until the start of next turn.\\
paer.1790376896.txt.gz · Last modified: by perkko